Classes

  ClassDescription
Handle
Represents a single handle instance. Includes all the appropriate functions required to operate on the handle. Each handle maintains it's own list of event handlers for each callback. So each callback must be set for each instance.
Utility
Contains functions that pertain to Bone, but not to any specific Handle object. Several of these functions are important to the operation of bone, including initialization.

Delegates

  DelegateDescription
Handle..::.Callback<(Of <(T>)>)
Delegate type for handling bone callback events.